![]() Very glad I gave this hack a second go with the new version. I also like all of the little touches in the menus, from the selected brother being the one at the top of the screen to them changing their overall color or expression to match your graphics or difficulty selection. ![]() I haven't gotten the chance to try Luigi, just the base Mario, but he's a great option to have. And the best part is that if you don't like those changes, you can choose the original sprites and still get the colorized experience. They both better resemble the official art and help the new Mario sprite feel more cohesive with the experience. What I also didn't realize was that Version 2 does a much more extensive job to re-draw the game's objects and enemies. Emulation Lair The Vault Manual Project Message Boards FFA Links. 009-4DF-3BE Infinite lives 882-64F-F7A Start with 36 lives 00C-34F-E6E Infinite time 02C-34F-E6E Timer is twice as fast 3E4-F3D-081 + XX4-F4D-4CE + 004-F5D-C49 Practice Stage XX The level indicator does not work and you cannot go on to the next level. I didn't notice it when the hack came out (even though the description mentions it, oops), but the Mario sprites were redrawn to make them more proportionate with the classic style sprite, and it looks much nicer than in Version 1. The following are known Game Genie Codes for Donkey Kong on Nintendo Game Boy. and despite what I thought I would do, I actually played on the new graphics mode, not the old graphics mode. ![]() Bumping this thread to say that, after over a month, I finally got to play the new version of Land DX.
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